Objects Unknown (I)
2022
Objects Unknown (I) explores the creative potential of early artificial intelligence image generation models. Rather than pursuing photorealism, the project embraces the ambiguity, imperfections and unexpected qualities of AI-generated imagery. The blurred aesthetics, partial recognisability and occasional visual artefacts became an opportunity to discover forms that could not be easily conceived through conventional design methods.
For this series, I used generative AI as a tool for exploration, producing and curating hundreds of images in search of objects that appeared simultaneously familiar and unknown. I was particularly interested in the possibility of combining incompatible materials, textures and typologies to create artefacts that felt plausible yet belonged to no existing category.
The resulting images depict a family of sharp, tool-like forms seemingly recovered from the ocean floor, encrusted with shells, minerals and marine growth. Part weapon, part fossil and part biological specimen, these imagined objects blur the boundaries between nature and manufacture, suggesting unknown histories and functions while retaining a sense of elegance and material coherence.
The project reflects an interest in AI not as a means of replicating reality, but as a medium for discovering new visual languages and uncovering forms that exist somewhere between memory, imagination and invention.